League Format
Game
Rocket League
Mode
3v3 Standard
Matches
1 match per week, best of 5 games
Regular Season
10 weeks
Playoffs
Double Elimination Bracket
2026 Summer Season Timeline
Registration Deadline
June 28th (Sun)
Regular Season Start Date
July 5th (Sun)
Regular Season End Date
September 12th (Sat)
Playoff Weekend
September 19th (Sat)
Divisions
The divisions in GCE are designed to encourage team play across many ranks. Players can sign up with any teammates regardless of rank disparity and will be placed in an appropriate division based on the overall team skill rating.

Team Calculator

Players can see which division they are likely to be placed in by using the Team Calculator tool.
Rules
All players are required to uphold the league rules. Any player or team that breaks any of these rules or does not meet the standards of conduct may be removed from the league immediately. League organizers reserve the right to remove any player from the league for any reason.

1. Team Skill Rating

A. Each team will be placed in a division based on a calculated overall skill rating derived from each player's 3v3 competitive MMR
i. Each player's MMR will be determined by their max peak MMR over the last 3 seasons that they played 20 or more games in 3v3.
ii. Players must use their primary account when playing in league matches.
iii. Players that have intentionally thrown games to lower their MMR may be disqualified from play.

2. Match Scheduling

A. If a team cannot make a scheduled match time in regular season play, they may request a new time to play from their opponent's captain.
i. Both team captains must approve the new match time for it to take effect.
ii. If the opponent's captain refuses a reschedule for any reason, the original scheduled time will remain.
iii. Matches cannot be rescheduled outside of the week they were originally scheduled for (Sunday to Saturday).

3. Substitutions

A. Temporary player substitutions can be made at any point at least an hour before the schedule match time.
i. The captain of the team making the substitution must alert their opponent's captain of the new player(s) and links to the RL tracker page of their account(s).
ii. A team may NOT substitute ALL players on the team. Example: a maximum of 2 substitutes can be made for a 3-player team. In other words, a team must always have at least one player from the primary roster in play.
iii. If a substitution is made for a team captain, they must alert their opponent's captain of the primary roster player that will take their place as captain for the upcoming match.
iv. All substitutions must keep the team's skill rating in the appropriate range for the division they are playing in. Teams are responsible for verifying this using the methods described in Section 1: Team Skill Rating.
v. Players that are on the primary roster for a team in a division may NOT act as a substitute player for another team in the same division.

4. Match Day

A. The "home team" of the match is responsible for making the match lobby.
i. All game mutators must be set to default for standard 3v3
ii. The "home team" will always play on blue side while the "away team" will always play on orange side.
iii. Proper team names should be used for both sides when creating the lobby.
iv. The name and password of the lobby must be communicated directly to the opponent team's captain no later than 5 minutes after the scheduled match time.
v. All matches must be played on US East servers unless otherwise agreed upon by both team captains.
B. If a team does not have enough players in the match lobby 5 minutes after the lobby has been created, the match will be considered an automatic forfeit for that team.
i. If neither team has enough players, both teams will be considered to have forfeited the match unless both captains agree to reschedule.
C. Games must be played consecutively with no prolonged breaks or timeouts unless agreed upon by both team captains.
D. Games in a match may not be forfeited by either team at any point.
E. No substitutions can be made at any point during a match.
F. The home team is responsible for reporting the final match score in Discord.
i. Game scores and replays are NOT required for score reporting.

5. Minimum Age Requirement

A. All players must be at least 18 years of age or older to participate in the league.

6. Player Conduct

A. Players must always strive to treat teammates, opponents, and league organizers with respect.
B. There is zero tolerance for hate speech.
C. This is a community league organized and played with sole purpose of creating a fun, inclusive, social environment. Any behaviour that directly prevents certain individuals or groups from actively engaging in this environment is prohibited.