
Project
Watch First Application.
You start with a cute pet that you must take care of. The only way to win money and actually take care of it is by doing … SPORT !
You start with a cute pet that you must take care of. The only way to win money and actually take care of it is by doing … SPORT !
Every movement wins you rewards (virtual coins)
Features
Exercises
Winning credits
Exercise
Duration / Value
Points
Walk
>500 steps
20
Walk
>1000 steps
50
Walk
>2000
100
Walk
total day 5000
100
Walk
total day 10 000
200
Squat
10
5
Squat
20
10
Squat
50
50
Profile
Before starting to play, you need to select your companion. He will follow you everywhere until something bad happen :(
Pick which one you prefer, give it a name and your adventure start !
To keep it alive, you'll need to take care of it, and to do so, you'll need to gain credit by doing activities !
You will have access to your statistics in separated screens: points earned, history of exercises done, health score.
Companion
Statistics
To keep it alive, you need to take care of your companion. The companion has statistics you need to care about :
pet it, play with it, feed it treats
make him see friends by connecting with others
send it to your computer, where it'll be free to wander
Statistics calculation
Every statistics is on 5 units.
If one of the stat fall to 0, your companion die.
→ DOWN : If you do less than 1000steps in the day, the stat drops by 1
→ DOWN : your companion need to be fed every 6 hours, otherwise the stat will go down. After feeding the companion, the stat going down is delayed by 6h
→ DOWN: if your not going to see it at least once a day
Appearance
Optionally, you can use your coin to dress your companion with unique accessories you can buy in the shop.
It will not affect your companion's stats, but will make it even more adorable.
What happen if my companion die
First of all, it's super sad. Make sure to not do it again by moving a bit more everyday.
You can restart the adventure with another companion. Your progress will be kept (money, stats).
You will have access to an history screen with all your previous companions (hopefully not that much) and data about the journey you spent with it (days alive, coins won, total steps with it)
Shop
The place to buy everything for your companion. In the shop, you can buy objects necessary for the well being of your companion, as well as cosmetics.
All items are bound to your companion, meaning that if you let it die, you'll loose everything you bought for it !
Bread
5
+0.25
Drink
5
+0.25
Onigiri
12
+1
Egg
10
+0.75
Dessert
12
+0.5
+0.25
Forest (DEFAULT)
0
ALL
Moutain
200
Ocean
200
City
200
Space
500
ALL
Toys allow you to play with your companion, which will give it a little boost of happiness.
Notifications
At random times in the day, send a quick limited in time exercise objective with bonus in reward if done. (example: "Do 10 squats in the next 15min to earn 100 credits") → Redirect to Exercise Screen
Persistent notification when walk detected ("Walk in progess, keep the effort !") → Redirect to Home Screen
Drop in stats ("Your companion is hungry")
Settings
disable sounds
disable vibrations
disable notifications
Screens