
Content:
1.
Rig UI & ARP Settings
2.
Head
3.
Torso
4.
Arms
5.
Legs
6.
Root
Rigging is performed in Blender 5.0 using the Auto-rig Pro addon and subsequent manual rigging to create user-friendly and functional systems. This model belongs to @JeJaNSFW (Twitter/X)
1. Rig UI & ARP Settings
Everything is located on the sidebar in the Item tab.
Rig UI
The Rig UI is divided into blocks: Head, Torso, Arms, Legs, Root. Each block contains collections of controllers, parameters, and masks.

Functional:

1.
2.
3.
4.
5.
ARP Settings
An interface for switching IK/FK and other Auto-rig Pro functions . It is duplicated from the Tools tab .
To switch, select the limb controller.


Contains only the following collections:

Contains the following collections:
The "Spline IK" switch is responsible for the movement of all backs behind the pelvic controller (It is very convenient to animate pelvic movements using one controller) .
Intimate Area:
The shoulders have been modified by the system of following the IK arm controller, as well as the bend has been worked out using Shape keys .

Contains the following collections:

Contains only Leg.L/R and Leg.L/R-Tweak collections.
The knees and hips when bending the knee are worked out using Shape keys.

It contains 2 controllers. The smaller one is responsible for scaling the entire rig model.